Best Value Massively Multiplayer Games Under $20

The Massively Multiplayer games on Steam games under $20 that deliver the most playtime per dollar: median reviewer hours divided by current price.

By price

Price divided by median reviewer playtime — how much you pay per hour of gameplay. Lower is better. Reviewers tend to sink more hours in than the average owner, so treat this as an optimistic estimate. Free games are excluded because there's no price to divide by.
  1. 1Black Desert$0.01/1hr
  2. 2BidKing$0.02/1hr
  3. 3The Elder Scrolls Online$0.03/1hr
  4. 4Rust$0.05/1hr
  5. 5FINAL FANTASY XIV Online$0.07/1hr
  6. 6Beasts of Bermuda$0.07/1hr
  7. 7Mechabellum$0.10/1hr
  8. 8Deadside$0.15/1hr
  9. 9The Quinfall$0.15/1hr
  10. 10Battlefield 1$0.15/1hr
  11. 11ARK: Survival Evolved$0.17/1hr
  12. 12Hero Siege$0.18/1hr
  13. 13Elite Dangerous$0.18/1hr
  14. 14Naval Action$0.18/1hr
  15. 15ShellShock Live$0.19/1hr
  16. 16The Isle$0.20/1hr
  17. 17BattleBit Remastered$0.23/1hr
  18. 18Chivalry 2$0.25/1hr
  19. 19SpiritVale$0.27/1hr
  20. 20WEBFISHING$0.27/1hr
  21. 21Hell Let Loose$0.28/1hr
  22. 22Guild Wars® Reforged$0.31/1hr
  23. 23Tower Unite$0.36/1hr
  24. 24Isonzo$0.37/1hr
  25. 25Squad 44$0.46/1hr
  26. 2633 Immortals$0.49/1hr
  27. 27CarX Drift Racing Online$0.51/1hr
  28. 28DUCKSIDE$0.51/1hr
  29. 29PixARK$0.51/1hr
  30. 30iRacing$0.53/1hr
  31. 31Day of Dragons$0.54/1hr
  32. 32The Front$0.57/1hr
  33. 33DRAGON BALL XENOVERSE 2$0.57/1hr
  34. 34Holdfast: Nations At War$0.58/1hr
  35. 35CarX Street$0.60/1hr
  36. 36Longvinter$0.65/1hr
  37. 37House of Detention$0.76/1hr
  38. 38Red Orchestra 2: Heroes of Stalingrad with Rising Storm$0.88/1hr
  39. 39FPV Kamikaze Drone$0.98/1hr
  40. 40Survive the Nights$1.45/1hr
  41. 41RUSSIAPHOBIA$1.49/1hr
  42. 42LIZARDS MUST DIE$1.55/1hr
  43. 43Soulbound: Online$1.61/1hr
  44. 44Verdun$1.63/1hr
  45. 45SCP: 5K$1.65/1hr
  46. 46DeadPoly$2.34/1hr
  47. 47Tannenberg$3.16/1hr
  48. 48Initial Drift Online$3.65/1hr

How the math works: we sample each game’s Steam reviewers, take the median of their total recorded playtime (lifetime hours, not hours at the time of review), and divide it by the game’s current price in your selected currency. Reviewers usually sink more hours in than the average owner, so the numbers run generous. Free games aren’t listed because there’s no price to divide by, and a game needs playtime data from at least 20 reviewers before it qualifies. All prices are Steam’s own regional prices, never exchange-rate conversions.